Another Kickstarter I'm Backing: Alas for the Awful Sea

I heard about this Kickstarting system pretty much how I hear about all the systems I end up backing: through an online friend's recommendation. Occasionally I find out about a system through a blog review or pitch, but it's usually friends. So far, it's been working out for me: I've gotten what I've backed and my backlog is quite long. There's always more to play (and read, and write) than time.

The system in question for this post is Alas for the Awful Sea, which is finishing off its Kickstarter on Feb. 22nd (at 7am). It's make its goal multiple times over again, so backing it definitely means putting money down on the table. To quote the pitch:

Alas is a story-focused tabletop roleplaying game about a ship’s crew navigating the remote British Isles. There, they face a world consumed with suspicion, sadness, and desperation. Struggles for power have deadly consequences; mysterious disappearances plague the region; and those who seem human may not all be so. Amidst all this, the sea sends forth strange messages. Will you be the one to listen?

It draws on the history of fishing villages and folklore of 1800s Scottish Hebrides. So it should fill more of the disempowered fantasy section of my roleplaying games library, while using the supernatural to keep it from being too crushing. Since it uses the Apocalypse World system for the core, I should be able to pick up the mechanics faster than a system with totally unfamiliar mechanics. Which means that I, personally, am more likely to play. I mentioned that backlog of new systems to play, right?

The artwork shown so far in the Kickstarter looks gorgeous. It fits my current desire for narrative and character arc focused games, but looks like it will have enough plot focus that I will have a structure to work with, in order to play my character — I like having goals to move towards, it means I know something to do with a character. And the setting is an area I haven't explored much in gaming or my personal reading.

So all in all, a good mix of familiar and desired things along with ways to stretch myself as a consumer of media and a role-player. I'm looking forward to the finished project.

Go check out the Kickstarter, see if it's a game for you too.