On Deciding to Back an RPG Kickstarter or Not

Partner popped up with an RPG Kickstarter today called Harlem Unbound and did I want to back? RPG stuff is one of those things we try to both agree on before buying since we both like the hobby and would prefer to share. Partially that's because RPG books can be expensive and partially because any game is a bit of a time commitment, so only one of us being interested in any particular RPG is a great way to either not play together or one of us have an un-fun time. Besides, if it appeals to both of us, there's a better chance it'll be good, ya?

So, what do I look for when deciding if I want to back an RPG Kickstarter? Figured I'd walk y'all through my thought process.

Well, first thing I check (and this might be way too obvious) is the title. Is it evocative? Does it give me a sense of what the project is going for? In this case, I find 'Harlem Unbound' to be pithy, evocative, and I'm already thinking I'm inclined to give this thing a chance.

Alright, next, is it a new system or supplementary material for a system already in use? In this case, we've got a supplement, here called a sourcebook, to Call of Cthulhu or Gumshoe. I like playing in the mythos setting, have had good experiences with Call of Cthulhu, and am interested in learning Gumshoe (even if I haven't gotten around to it yet). So far so good. 1920s Harlem — a time and place I only know as the briefest of sketches that would expand the world I could play  in those systems? I'm interested.

Next watch the pitch video. Looks like the creator put time and effort into making it look professional and evokes the time period in question. Cute framing device (creator's three or four year old daughter interviewing her dad) that also evokes the 1920s. Creator name checks a couple names I'm at least aware of from the era as part of the research he's done. Clean description of what the project is. Still interested.

Check the creator's track record: already backed 52 other projects on Kickstarter and this is their first project on Kickstarter. Says to me they likely have seen what works and what doesn't on Kickstarter, so will only promise what they can deliver. Successful previous projects on Kickstarter would be nice, but everyone has to start somewhere and this doesn't look like a heartbreaker project, so consciously choosing not to penalize for not already being successful.

Goal: modest and already surpassed three times over with three weeks left to go. So definitely will fund. Hm, extra swag/add-ons of the physical stuff variety (dice and a sweatshirt). That's not great — many a Kickstarter has been sunk by physical stuff costs...  Let's check the stretch goals next.

Let's see, already funded are two extra scenarios, a keeper's screen, more art, a longer history section, printing in color, and extra creatures. Left to be unlocked are another character class, a scenario, and printing a hardback book. I like the stretches, they are focused on making the core product better. I'm a little worried the creator isn't asking for enough money for each stretch goal, but I haven't done the research on printing an RPG book and they look similar to what I recall from the Red Markets Kickstarter. So. Still good so far.

Okay, I'm pretty sure I'd like to back this, so let's look at the pledge levels. 

Hm. There's a 5$, 25$, 40$, and 50$ pledge level (actually, there are higher levels too, I just know my limits). The 5$ just gets Partner and I in the acknowledgements page — that's no good, I want to use the product. 25$ gets me a digital copy but none of the stretch goals. I assume that would be the additional scenarios but the creator isn't making two books, one with the longer history section and one without. That's an assumption but it sounds like a waste of time to me... Any rate, I personally may not care about getting a GM's screen, but I do want those additional scenarios. 40$ gets me that digital copy with the stretch goals while 50$ gets all that plus a hardcover copy. Well, Partner and I already have a lot of RPG books, both digital and physical. I'm alright keeping this digital only, especially since I don't actually own a physical copy of either base system. 

I would have loved to have seen the digital only, no stretch goals at 15$ with a softcover + digital (maybe no stretch goals?) at 25$ or 30$. But again, I haven't run the numbers from the creator's side and the pledge levels are in no way egregiously different than other projects I've seen, so I really just have to trust that they're selling it at the fairest price they can while paying everyone working on the project a fair wage. 

40$ pledge level it is.

Annnd backed.

So that's more or less how Partner and I choose RPG Kickstarter projects to back. Is it in a genre we like to play? If not, is in an area of RPGs that we're looking to stretch into? Are the creators people we feel we should back and support in order to bring new ideas or new perspectives into the hobby? Does it look like it's going to meet minimum viability? Does it look the creators have an idea of what they're doing? Do they have a plan (as evidenced by the stretch goals)?

And finally, can we afford the price they're asking right now?